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Archviz scene in Unreal Engine 4 | Lounge

I did an archviz scene trying different configurations in UE4, First video has baked lighting, second: Full Ray tracing.

Screenshots are made with an hybrid config, light baked and reflections and refractions with ray tracing.

Interactive Archviz | lounge walkthrough | UE4

Ray tracing version test (no baked lighting)

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